How many round trips can a 15 pip range pay for
Posted: Fri Oct 23, 2026 12:40 am
How many round trips can a 15 pip range pay for
Range scalping looks easy on a quiet afternoon. Price bounces between two levels 15 pips apart, and you buy near the bottom and sell near the top. Let me put numbers on it before anyone gets excited.
You won't get the exact low or high, so assume you enter 2 pips inside each edge and take profit 2 pips short of the other edge. That leaves 11 pips of travel. Take off about 1 pip of costs and the clean win is 10 pips.
Your stop has to sit outside the range, because a stop inside it will be hit by ordinary wicks. Put it 3 pips beyond the edge, so the stop is 5 pips from entry plus 1 pip of cost, a 6 pip loss.
Now the frequency problem. A range might give you three or four good swings between the edges in an afternoon, and the last one is usually the one that breaks. If you take four trades and three win, you make 30 pips and lose 6, so 24 pips. If the second swing breaks the range instead, you're at one win and one loss, 4 pips, and done for the day.
So the range pays for a few trades at most. Trying to scalp smaller swings inside the middle of it, say 4 pips at a time, runs into the same cost of 1 pip against a much smaller move, and the break-even win rate climbs fast.
I mostly take the first two touches and leave the rest alone.
Range scalping looks easy on a quiet afternoon. Price bounces between two levels 15 pips apart, and you buy near the bottom and sell near the top. Let me put numbers on it before anyone gets excited.
You won't get the exact low or high, so assume you enter 2 pips inside each edge and take profit 2 pips short of the other edge. That leaves 11 pips of travel. Take off about 1 pip of costs and the clean win is 10 pips.
Your stop has to sit outside the range, because a stop inside it will be hit by ordinary wicks. Put it 3 pips beyond the edge, so the stop is 5 pips from entry plus 1 pip of cost, a 6 pip loss.
Now the frequency problem. A range might give you three or four good swings between the edges in an afternoon, and the last one is usually the one that breaks. If you take four trades and three win, you make 30 pips and lose 6, so 24 pips. If the second swing breaks the range instead, you're at one win and one loss, 4 pips, and done for the day.
So the range pays for a few trades at most. Trying to scalp smaller swings inside the middle of it, say 4 pips at a time, runs into the same cost of 1 pip against a much smaller move, and the break-even win rate climbs fast.
I mostly take the first two touches and leave the rest alone.